Release 1.0.0.45
Three Against the Odds » Devlog
Gameplay
- The Game now has Three Distinct Modes that can be chosen when starting a new civilization:
- Three Against the Odds (the original game where enemies spawn throughout day and night with some rest periods)
- Total standard monsters which used to begin at 2 now starts at 1 in this mode and increases slightly less as you level up
- Three Against the Night - Standard Enemies only spawn at night although they can survive into the day if not killed.
- Total standard monsters starts at 2 in this mode and increases slightly more as you level up
- Gone Fishing - A Sandbox mode where no standard enemies spawn. There is no campaign associated with this mode.
- Three Against the Odds (the original game where enemies spawn throughout day and night with some rest periods)
- You may now sell/cancel construction sites to regain the wood/stone that they cost
User Interface
- The new game modes now display in your civilization
- Campaigns also display in your civilization when starting
- Some minor changes to how buttons appear in the game
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Three Against the Odds
Defeat the odds...or perish
Status | In development |
Author | flippworks |
Genre | Role Playing |
Tags | base-defense, Fantasy, Frogs, Pixel Art, Roguelike, Roguelite, Strategy RPG, sword-and-sorcery, Tower Defense, Turn-based |
Languages | English |
More posts
- Release 1.0.0.4663 days ago
- Release 1.0.0.44Nov 24, 2024
- Release 1.0.0.42Nov 10, 2024
- Release 1.0.0.41Nov 03, 2024
- Release 1.0.0.39Nov 01, 2024
- Release 1.0.0.38Oct 24, 2024
- Release 1.0.0.37Oct 12, 2024
- Release 1.0.0.36Sep 30, 2024
- Release 1.0.0.35Sep 11, 2024
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